AI Insights · Timothy · April 2022
Top 5 Disney Games on iOS in Switzerland: Q1 2022 Performance
An analysis of the top 5 Disney games on the iOS platform in Switzerland during Q1 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Disney games on iOS in Switzerland demonstrated varied performance across weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics:
Disney Coloring World from StoryToys Limited saw a notable peak in revenue at $600 in mid-January, with fluctuations throughout the quarter, ending at $297 in the last week of March. Weekly downloads varied, peaking at 368 in mid-February, and ending the quarter with 159 downloads. Active users also saw a peak in mid-February at 559, gradually declining to 353 by the end of March.
Marvel Contest of Champions by Kabam Games, Inc. experienced its highest weekly revenue at $27.7K in the last week of December, with a noticeable dip to $5.1K by mid-January. The game saw a resurgence in early February with $24.9K and closed the quarter at around $10.8K. Downloads were highest at 617 in late December, with a significant drop to 22 in mid-March, ending with 194 downloads. Active users peaked at 2.1K in late December, fluctuating throughout the quarter, and closing at 1.4K.
LEGO® DUPLO® MARVEL also from StoryToys Limited, had consistent weekly revenue, peaking at $224 in late December and maintaining around $152 by the end of March. Downloads saw a significant peak at 328 in late February, ending the quarter with 154. Active users followed a similar trend, peaking at 362 in late February and closing at 332.
LEGO® Star Wars™: TCS by Warner Bros. showed steady revenue, reaching a high of $317 in late March. Downloads peaked at 163 in late January but dropped to 65 by the end of March. Active users peaked at 262 in late January, declining to 128 by the end of the quarter.
LEGO® Star Wars™ - TFA, also by Warner Bros., had modest revenue, peaking at $74 in late January, and ending at $65 in late March. Downloads saw a peak of 131 in mid-February, finishing the quarter with 77. Active users remained relatively stable, peaking at 156 in mid-February and ending at 96 by the end of March.
These insights are derived from Sensor Tower, where more detailed analytics can be found.